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Contact info

Miriam López Mrabet

Madrid, Spain.

About me

Curiosity is the fuel of the soul! I’m thorough, resilient, passionate, and a bit of a perfectionist. The best of all worlds and ready to take every challenge head-on!

Current position

I'm a Level Design Intern at LingoKids, helping bring Disney IPs for the education and entertainment of kids. 
I'm fullmilling a more technical role, putting to use my Unity and C# skills, improving each day!

My passions

I consider myself a very passionate and curious person. I'm always looking forward to keep growing and learning. Art, programming, design, I want to keep learning about everything, and I believe one of the best ways is working in a team and explore different projects, with different visions.

I'm passionate about both the rational and artistic parts of game design. I love figuring out how the game should work, the scripting necessary, the mechanics it must have, and how every part works together. Meanwhile, I also love the feelings games can transmit, the beauty of it, the soul of it... 
I love stories and figuring out the best way to tell them.

Highlights

LingoKids and Disney Collaboration
Please! Let Me In
Cuphead - Character Design
MiriamLopezCV_2025.png

Resume

I'm a game design student with knowledge in video game design and programming. I’m looking forward to keep learning and perfecting skills. I enjoy bringing ideas to life and design how they will affect the players experience.

Currently making my Bachelor's Thesis and Final Project. 

Knowledge

In my bachelor's degree in game design, I've gained knowledge about the overall pipeline of game-making. As well as learning the specifics of gameplay, game loop and mechanics design. I've also learned how to use the C# and Unreal's Blueprints program languages. I have some other miscellaneous abilities, like animation, video/audio/image editing and creation of concept images.​

Skills

At university, I've gained experience in document designing and formatting, game designing and development, programming, and many more. 

Focusing on game development, I've had experience with level design, narrative design and storytelling, gameplay and mechanics design, environment programing and game logic design and scripting.

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