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Contact info

Miriam López Mrabet

+34 629 07 46 30

Madrid, Spain.

About me

I consider myself a very passionate and curious person. I'm looking forward to always keep growing and learning. Art, programming, design, I want to keep learning about everything, and I believe one of the best ways is working in a team and explore different projects, with different visions. That's why I'm open to get into any project or role I come across.

I'm a game design student looking to learn and create more every day. I'm looking forward to putting my skills to use and bring ideas to life. 

Currently working on...

I'm currently working on a university project called "Beyond the Lens", a horror game about how our fears drives us through life.

My passions

I'm passionate about both the logical and artistic parts of game design. I love figuring out how the game should work, the programming necessary, the mechanics it must have, and how every part works together. Meanwhile, I also love the feelings games can transmit, the beauty of it, the soul of it... 
I love stories and figuring out the best way to tell them.

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Resume

I'm a game design student with knowledge in video game design and programming. I’m looking forward to keep learning and perfecting skills. I enjoy bringing ideas to life and design how they will affect the players experience.

Currently making my Bachelor's Thesis and Final Project. 

Knowledge

In my bachelor's degree in game design, I've gained knowledge about the overall pipeline of game-making. As well as learning the specifics of gameplay, game loop and mechanics design. I've also learned how to use the C# and Unreal's Blueprints program languages. I have some other miscellaneous abilities, like animation, video/audio/image editing and creation of concept images.​

Experience

At university, I've gained experience in document designing and formatting, game designing and development, programming, and many more. 

Focusing on game development, I've had experience with level design, narrative design and storytelling, gameplay and mechanics design, environment programing and game logic design and programming.

Highlights

Please! Let Me In
Cuphead - Character Design
Profit Sales Cover
Splatoon 3 Side Order Logo
Mono and Six
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